The Archivist
14 December 2024 · 19:47 UTC

Expanding upon @doctorow’s concept of enshittification, the corporate targeting of switching costs to trap…

Expanding upon @doctorow’s concept of enshittification, the corporate targeting of switching costs to trap customers and then progressively empty their bank accounts. Reading that process socially and even more important *materially* gives it very different meanings. /1
Post 2 of 25 · 14 December 2024 · 19:47 UTC
Using traditional economic framings, enshittification is a flavour of monopolisation. The various tricks and devices to prevent competition. Because we’ve lived and breathed economic framings for social life since the 1970s, all sides of most debates agree to the framings. /2
Post 3 of 25 · 14 December 2024 · 19:47 UTC
Competition is said to be an unalloyed good, monopolisation an intrinsic bad. It surprises me that basic framing doesn’t strike us as weird. Most of my time here is devoted to reverse engineering these economic framings. To showing how bizarre they are. /3
Post 4 of 25 · 14 December 2024 · 19:47 UTC
To recap many threads, societies are 100% social. They’re not run by political systems, not by any -isms. They’re all functionally equivalent, in the basic underlying social mechanisms they use. More specifically, societies run on status. /4
Post 5 of 25 · 14 December 2024 · 19:47 UTC
We call the various ways different cultures and countries work with status by different political and economic names, which disguises that we’re all doing the same thing. Building status hierarchies. Humans’ deepest desire is to have status, because status = identity. /5
Post 6 of 25 · 14 December 2024 · 19:47 UTC
The work of Rene Girard talks about this, Gabriel Tarde’s earlier work on imitation as the root social act also (we imitate/emulate higher-status people, and that’s what creates the status hierarchies). Status is also neither good nor bad. But it can be gamed. /6
Post 7 of 25 · 14 December 2024 · 19:47 UTC
Status reflects that some things are better or worse than other things. A good plumber is hopefully one who does plumbing better, and therefore has a higher status. Our democracies are failing because we levelled all status hierarchies into a single master hierarchy. /7
Post 8 of 25 · 14 December 2024 · 19:47 UTC
A hierarchy of popularity. Elections destroyed democracy, bizarrely we define the latter now by the former. Democracy preceded elections by many centuries. Once you make popularity the key to ultimate power, all other status differentiation is toast. /8
Post 9 of 25 · 14 December 2024 · 19:47 UTC
Anything can be made popular. We learn the basics of this at school, popularity is the currency of all schooling, socially. It’s just marketing. Our governance became completely decoupled from objective, material reality. /9
Post 10 of 25 · 14 December 2024 · 19:47 UTC
Take Peter Dutton’s nuclear fantasy, announced in more detail yesterday for Australia. It’s seriously a criminal joke, as public policy. He knows it. He doesn’t care. He’s using it to fire up the team sports, imitative rivalry as Girard called it. To win votes. /10
Post 11 of 25 · 14 December 2024 · 19:47 UTC
To build and strengthen his own status hierarchy, in opposition to many generations of complex multi-layered hierarchies of expertise-driven status - our public life. Like any ‘influencer’ today, how you get the followers behind you becomes irrelevant. /11
Post 12 of 25 · 14 December 2024 · 19:47 UTC
Just lie, make up abject fantasies, provided it generates a team (status hierarchy) that in turn opposes existing teams and takes over their social position. Social media vastly accelerates this bullshitification process. An economy of likes. Popularity is the currency. /12
Post 13 of 25 · 14 December 2024 · 19:47 UTC
How does this relate to enshittification? Enshittification is the building of status hierarchies, using one set of specific modern network techniques. It’s the same social mechanism humans have used since there’s been humans. And here’s where economic framings don’t help. /13
Post 14 of 25 · 14 December 2024 · 19:47 UTC
Because that’s not in itself a bad thing. Status is unavoidable, it’s our root social act. It’s our identity. And we want hierarchies of that status, to reflect the basic quality of what’s on offer. Competition? That’s so obviously an invitation to do more team sports. /14
Post 15 of 25 · 14 December 2024 · 19:47 UTC
To set up more rival teams, to challenge existing teams, for status. What Will Storr calls ‘status games’, as the stuff of all human life. It’s not a solution for the destruction of democracies. It’s the opposite. It prevents stabilisation of any status hierarchy. /15
Post 16 of 25 · 14 December 2024 · 19:48 UTC
Sociality is intrinsic violence. Team sports, the (endless) battle for status and identity. All that stabilises societies is a structuring central status hierarchy at the heart of a society, to provide a level of control of the team sports. /16
Post 17 of 25 · 14 December 2024 · 19:48 UTC
This, I’m certain, is the historic reason religions and monarchies exist. They’re both mechanisms for the regulation of status. Take Victorian England, which I Tweet about a lot. Heavily dominated by both Church and Queen. /17
Post 18 of 25 · 14 December 2024 · 19:48 UTC
And yet obsessed with engineering the social good. It managed to harness status games towards collective well-being. It turned status games into ‘success’ games, as Storr calls them. As opposed to status games of virtue or domination. /18
Post 19 of 25 · 14 December 2024 · 19:48 UTC
Social media is saturated with status-virtue games. History is overwhelmingly about dominance games. But the Republic of Letters found a way to harness status games for material well-being of societies. Of course nothing is perfect. The raw material of status is desire. /19
Post 20 of 25 · 14 December 2024 · 19:48 UTC
There are no utopias. Desires always shift. But you need to stabilise status games, team sports, to provide fractalised control of the various status hierarchies in play. Enshittification is a crude attempt to do this. It won’t succeed, as Cory says, the platforms will die. /20
Post 21 of 25 · 14 December 2024 · 19:48 UTC
But we don’t need to replace them with lots of competition. We need new status hierarchies, playing status-success games again. Where status is coupled to material well-being. Like the Romans and Victorians. Even Asia today, in many ways. /21
Post 22 of 25 · 14 December 2024 · 19:48 UTC
Rather than the empty election-driven popularity contests, status-virtue games, that we currently call democracy. Monopolies are just successful, stabilised hierarchies. Not in themselves bad. But they can be gamed, as these platforms are doing. /22
Post 23 of 25 · 14 December 2024 · 19:48 UTC
A monarchy is a monopoly. As is a church. Or a State. Humans will always create them because they always create status hierarchies. And they should. There is no ‘the people’, some flattened cultural fantasy of no differentiation between levels in all walks of life. /23
Post 24 of 25 · 14 December 2024 · 19:48 UTC
The real task is to ensure that status games are success games. Not virtue or dominance games. And again, humans have pulled that off before. Usually by making engineering the core of their societies. /24
Post 25 of 25 · 14 December 2024 · 19:48 UTC
Without that, only catastrophes bring meaningful change. That’s all that can disrupt status hierarchies. There’s data to prove it. /end

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